Singapore Mahjong guide

Singapore Mahjong Tai Scoring

Understand how tai is counted, how the minimum threshold works, and how ordinary patterns differ from special-hand scoring in this Singapore Mahjong ruleset.

What is tai?

Tai is the scoring unit used to decide whether a normal Singapore Mahjong hand can win and which payout row applies. The result screen lists each scoring pattern, then shows the total tai used for settlement.

Tai threshold and winning method

  • Zi Mo, or self-draw, must reach the configured Tai Threshold.
  • A discard win must reach one tai more than the configured Tai Threshold.
  • Automatic special hands bypass the ordinary winning threshold, but their payout can still be limited by Caps Max Tai for Special.
  • The ordinary Max Cap Tai setting affects payout settlement, not the tai needed to validate a win.

Common ordinary patterns

  • Seat Wind Pung or Kong: +1 tai.
  • Round Wind Pung or Kong: +1 tai.
  • Dragon Pung or Kong: +1 tai for each scoring dragon set.
  • Half Flush: +2 tai. Full Flush: +4 tai.
  • Pong Pong Hu: +2 tai. Ping Hu: +4 tai.
  • Zi Mo, matched Flowers or Seasons, Animals, Hua Shang, and Kang Shang add tai when applicable.

Special hands replace ordinary scoring

Big Three Dragons, Da Xi Si, Thirteen Wonders, Shi Ba Luo Han, Kan Kan Hu, Hua Hu, and other configured special hands are reported as special results rather than stacking ordinary Wind, Dragon, Flush, or Animal entries on top.

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